DIG FOR VICTORY! TRENCHES II wants you to join the fight! Wage a whole new war, as the Russians join the struggle. Fight an epic campaign through an expanded world map that now includes the entire Eastern Front. Engage the enemy in more realistic, treacherous battlefields with targeted artillery and troop orchestration.
The Great War has arrived and it’s time to take to the trenches again!
CHOOSE YOUR PATH TO VICTORY
Lead the troops through over 100 locations in a non-linear campaign - engaging in many of the most decisive and game-changing battles of the entire conflict. Customize your army with more than 20 different units. Win battles to earn Perk points and upgrade your offensive, defensive and support forces.
SURVIVE REALISTIC BATTLEFIELDS
Fight through the “Fog of War”, as you steer troops through trenches, wire, tank traps and landmines. Use the environment to flank the enemy – or take cover.
MORE NATIONS JOIN THE FIGHT
Choose your allegiance and play as the British, Germans, French – and now the Russians!
BRING IN THE CAVALRY!
Lead the charge with strategic placement of military units and weapons. Crush your enemies with flamethrowers, cluster bombs, rail guns, and the ultimate World War I vehicle – the tank.
BATTLE IN MULTIPLE GAME MODES
Dominate your opponents online in Deathmatch, King of the Trench and more – or go solo in a variety of Skirmish modes!
Fight the good fight! Enlist in TRENCHES II now!
Version 1.3.3 (Oct 16, 2014)
NOW UNVEILING...the Eastern Front!
Commanders - this conflict just got a lot more challenging. Your computer opponent has grown craftier and more strategic. Should you accept your commission as a newly deployed Russian Commander, you'll lead larger, stronger squads to beat back the German invaders - overcoming realistic war zone trials that include poor medical care, limited weaponry and possibly even dissension in the ranks.
A more challenging computer opponent, Russian faction deployment, more than 60 additional battles, two all-new battlefields and bug fixes galore.
You are now prepared and provisioned to...
MAKE YOUR STAND!!
Version 1.2 (May 07, 2013)
After days, weeks, months of detective work and searching, we've *finally* identified and crushed the multiplayer invisibility bug. No longer will your enemies be able to scamper around your bunker with impunity. No! They will have complete ... er ... punity.
Flags have been added to help identify who owns a specific bunker (and can use it as a forward spawn). Remember, if you build a bunker ... and then lose control of it, the enemy can defile it and use as their own. Yikes! Don't allow your hard work to fall into enemy hands. Shrewd battlefield commanders will direct their engineers to destroy forward bunkers before letting the enemy take control of them.
We've also put many other bugs under our boot.
HUZZAH! Back to the TRENCHES!
Version 1.1.1 (Feb 27, 2013)
iPhone 5 screenshots