The next generation of educational apps for children: Connie Fun Learning
Connie Fun Learning  One school
year, one school subject, one app.
Try one learning area now with the “Lite” version in the App Store!
Connie
Fun Learning: Everything for First Class: Arithmetic.
Developed with pedagogic support.
Connie Apps are the
most successful educational Apps for kids! Now, even more extensive and mirroring the school curriculum!
As they
are closely matched to the curriculum for primary school, with this App you can learn all the important computing
operations for first class. This makes learning with Connie (as always) a lot of fun!
What does this innovative
learning App consist of?
Comprehensive: NINE learning areas that are gradually unlocked.
Motivating: With a
three stage reward system that encourages progress with regular practice through functions like:
o Owl Badges: A
learning area that rewards completion without errors
o Bee Badges: A study area completed successfully after three
different days
o Hare Badges: A study area for the particularly fast
Learning areas:
Counting

From sneezing Dragon Merlin gets red dots. They only disappear when you count them by typing in the correct number. If
an error occurs the numbers appear on the points and Connie counts them out loud.
Number Sequences
In the
treasury of the Knights Castle a treasure pile grows. Since the treasurer is very neat and organized he has numbered and
assigned everything. The chests can only be opened in the correct order.
Compare
(This learning area can be
tested for free in the Conni Fun Learning LITE version!)
Mice Felix wants to visit his girlfriend Amelie.
Unfortunately some battlements are missing on the way to his damsel. To help the two castle mice, the correct character
is pushed through a hole in the wall between the numbers (bigger, smaller or equal).
Plus Tasks
The King and
Queen gather all their crowns on a shelf. In this study area the various crowns must be added up.
Decomposing
numbers
With the help of two guns one can practice the disassembly of numbers. In this exercise the guns must be
loaded so that the two figures give the value of large numbers on the balls when they are put together.
Subtracting
The Specter ‘Gundolf’ can disappear the knight’s helmets on the shelf at the ‘witching hour’. The
transparent helmets must be subtracted in order to solve the task.
Exchange Tasks
The inhabitants of the two
castle towers have swapped their clothes during washing day. To complete this task the selected items must be matched,
exchanged and then calculated.
Reversal Tasks
First you have to find the corresponding task pairs of bats like
in a memory game. Then the reversal task is calculated.
Ten Transitions
In this study area you practice number
transition. Here, a sum or a subtraction is first broken up until ten. The rest of the task is then calculated in a
second step.
Functions
Settings: For learning difficulties, the range is adjustable i.e.
 Number
Spacing
 Arithmetic
 Difficulty of tasks