Turn-Based Dungeon Crawler Game: Old-school treasure hunting in a randomized dungeon. Take your time to make
critical decisions and explore the depths.
Turn Based Combat: Easy interface to decide your next action and avoid lengthy battles. Perform tactical decisions without rushing to smash keys.
Combat Choices: No mana to cast spells. The choice of using melee vs spell is all about the encounter and the current build. All classes can cast and enhance themselves.
Get a Pet to help you: All classes can charm dungeon monsters to help in combat.