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Puzzle & Dragons (English)

发行商: GungHo Online Entertainment, Inc.
价格: 免费 支持应用内购买
评价:
兼容性: iPhone & iPad

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应用说明

Multiplayer Mode has arrived in Puzzle & Dragons, the go-to choice for the mobile Puzzle RPG experience. Team up with your friends and tackle all new enemies!

Puzzle & Dragons is both an addictive and FREE match-3 puzzle game with classic monster-collecting RPG fun!

- INTUITIVE AND ENGAGING

Assemble a team of monsters to embark in dungeons and challenge enemies! Combat is simple--just match 3 orbs of a particular attribute to make the monster with the same attribute on your team attack. If you can chain together multiple combos and attributes, you not only increase your damage, but can attack using other monsters from your team!

- DIVERSE MONSTERS WITH INCREDIBLE ABILITIES

With over 2000 unique monsters to collect, there’s virtually no limit to the number of different team combinations you can assemble. Monsters synergize with each other, enhancing each other's abilities and making teams more effective in battle. Build the team that suits your playstyle!

- RECIPES FOR EVOLUTION

Monsters can evolve into new and more-powerful forms. Choose between branching evolution paths to optimize your monster collection to your choosing.

- BRING YOUR FRIENDS INTO BATTLE

Exchange IDs with friends and acquaintances to bring their monsters onto your team! In-game messaging and social features will also help to keep you engaged and active in the Puzzle & Dragons community.

- MULTIPLAYER DUNGEONS!

Puzzle & Dragons becomes even more fun with Multiplayer Mode! Cooperate with a friend and challenge Multiplayer Dungeons once you reach a certain rank!

With a thriving, active community and regular social events/updates, the world of Puzzle & Dragons is constantly expanding. It’s also completely FREE to play, so there’s nothing to stop you from building an awe-inspiring (or cute) team of dragons today!

Note: Puzzle & Dragons is free to download and play. However, there are in-app purchases available to expand upon your gameplay experience. If you do not wish to use these features, you can disable in-app purchases in your device’s settings.
In-app purchases are available via the “Shop” icon within the app.
Please refer to In-App Purchases for the price tiers.
*A network connection is required to play.

▼Terms of Service/Privacy Policy
https://pad.gungho.jp/member/app/en_tos/
https://pad.gungho.jp/member/app/en_privacy/

▼Official Site
https://www.puzzleanddragons.us/

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应用评价和评级

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4.6

18810 条评价

Great game

All the events and min story make it amazing because you can build an awesome team without thousands of hours into the game. I can understand the complaints about it being unfair but if you play the events you can get really good units

2020年9月26日

Becomes a complete waste of time

I have played pad for years. Rank 188, countless 7 star rares. The game was pretty fun at first. And after a bad moment, it became fun again after they introduced free maxed characters.Yet with all that, I cannot get past certain levels. The game stops being challenging and turns into a complete waste of time. There are countless battles where the boss just turtles up in a shield while messing with you. Absorbs combos less then 9, so you heal the boss if you can’t combo 10 patterns in a row. Oh, you have to do this whole part of the board is covered by “clouds,” or there are 4 ever changing gems, or there are a bunch of poison gems littering the board.It’s really frustrating. I had enough on the day I spent 1 full hour on one single boss. I couldn’t kill him. He couldn’t kill me. But that’s the problem. The game is just stalling.I have these characters that have an ability to negate absorption and or get past shields. So once every 16 rounds, I can use this ability.Only to see it no do anything at all because the ability is bugged! So you CANNOT cut through the shield. You either have to get an 11 combo twice (because once will not kill the boss) or survive long enough for the shield to come down by the boss’s choice. Which btw at higher levels gives you a 1 round window every 15 minutes of your life. Again, the game just purposely FORCES you to take longer and longer as you rise in difficulty. There is no fun in knowing that you have to spend the first 9 rounds staying alive before you can even think about doing damage. And oh boy, you have to earn those rounds. The boss will hit you like a truck as you sit there waiting for that shield timer to go down.Oh, another thing. There are bosses that have a shield timer that resets every 9 rounds (this giving you one round to kill the thing) but those same bosses also have a PERMANENT quirk that reduces attacks over a million points to 0! Permanent and forever! So, you have to do just a wee bit of damage, doing just under the magical damage cap. Takes you 15 minutes to do 20 percent damage. At 1 hour, I actually did get the boss down really low. Did about 80 percent damage, so the boss is at 20 percent life. Annnnnnddddd then the boss heals to full.I uninstalled. One hour to NOT kill a boss has no place anywhere. The phrase is pasttime. Not wastetime. The game is utter bs.

2020年9月24日

The game is awful

Game is pay to play. Unless you’re willing to pay, your progress is stopped at a certain point.

2020年9月7日

Horrible scammy game

If I could post images I would. This game loves to force you to buy things. If you die at the end of a level but beat the boss, the game forces you to waste a stone to revive. This is obviously a bug, scam or flaw and admin refuses to address it or return the wasted stones. Keep away from this Chinese garbage.

2020年9月27日

No

Gung-ho treat NA players much worse than JP players. We are missing a bunch of free stones and collabs that JP players get. Also certain important latent tamadras are either behind paywalls or endgame content that would likely take years for a free player to beat, if anyone cares. Finally, damage absorption shield is a terrible mechanic that gung-ho is unwilling to admit but rather pushes more and more. We had damage absorption shield since years ago, a mechanic that in effect forces you to push a skill to get around because damage control is no longer feasible. Many quit due to lack of fujin back in the days because getting fujin was rng or paywalled, indicating the mechanic itself is just a money grab mechanic. Now Fujin type actives are more common, but the mechanic remained and encourages toward pay to win rather than actually team building or strategy. Each of these complaints docks a star from what could have been a much better game.

2020年9月4日

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