Course For Motion 5 107 - Working in 3D

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Add another dimension to your motion graphics in this exhaustive exploration of Motion’s complete set of 3D animation tools. Best of all, you don’t even need to wear those goofy 3D glasses! See how the multidimensional Michael Wohl creates 3D magic using virtual cameras, lighting, reflections and shadows...
Motion 5 has powerful 3D capabilities. And in this tutorial you’ll learn all about Motions 3D objects and how to manipulate them. But there’s much more to Motion 5 than creating objects: you’ve got to know all about the virtual cameras and lighting!

Michael begins by explaining all about Reference Cameras, Viewpoints, Scene Cameras and how and when to use them. Next there’s a section that “zooms in” on camera behaviors. In Motion the virtual cameras can Dolly, Sweep, Zoom, change Focus and perform all kinds of tricky moves that will add visual excitement to your 3D motion graphic production. But that’s just the beginning: you’ll also learn all about 3D particles, text and the different light and shadow effects you can employ to bring life and realism to your 3D projects.

So if you like 3D (and are tired wearing of those goofy glasses) then you’ve got to watch this awesome tutorial by Michael Wohl and bring your projects into the Three Dimensional World of Motion 5!

Table of Contents:

01. Introduction
02. Basic 3D Object Manipulation
03. HUD Controls
04. 3D Groups
05. 3D On-screen Controls
06. Reference Cameras
07. Viewports
08. Adjusting Scene Cameras
09. Framing vs. Viewpoint Cameras
10. Fit, Frame & Isolate
11. Depth of Field
12. Dolly & Sweep
13. Zooming Behaviors
14. Focus Behavior
15. Framing Behavior
16. Using Multiple Cameras
17. Text in 3D
18. Particles in 3D
19. Adding Lights
20. Spot and Ambient Lights
21. Creating Shadows
22. Modifying Shadow Attributes
23. Adding Reflections
24. Controlling Reflections

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