I think Dawrinia has a good storyboard. That guy that was saying he did not know where the pictures came from confirmed to me that he did not get pass the first level let alone the full game. It is not difficult to kill the visuses when controlled by player and it is easier when you use your upgrades. Darwinians are far from useless as they can be upgraded to have weapons, operate battle cannons and also various buildings. There AI system does what is needed such as tell you your list of primary and secondary objectives. I have had no problems with the controls as it is just clicking and made even simpler with keyboard shortcuts. The souls are used for well… you must play the game to find out. Im not one for spoiling.
With a name like Darwinia, I was expecting some kind of AI system. Instead, you just move units around to complete tasks, and the virus is easy to eradicate provided your limited weapons don't randomly not hit them, which is often. The darwinians are also very useless, as they just stand there. The story is also kind of boring, and not realistic (souls? really? and I should care that they die?)There is also very little help to get you started, and you sort of have to figure out the controls on your own (which aren't very good). The gameplay graphics are also crap, and I don't understand where these screenshots came from.
Decent game; many bugs...
The concept of this game is very good, but, it's a very buggy release. Every once and awhile -- and seemingly randomly, the controls stop responding as they should. For example, when attempting to place a new squad after about an hour of play, the game simply refused to allow me to "click-to-place" any unit. (And no, my TaskManager was not full, and I did not have anything else selected.) This has happened multiple times, and the only solution appears to be exit the game, and restart it.Another issue I had was during the "Containment" map. I had well over 150 Darwinians inside the central containment area, but, it was only registering 12-20 of them. After restarting the game, and then forcing my officers to move the Darwinians to multiple locations inside the central containment area, I was finally allowed to pass the level.Fix the bugs, and I'll update my review. I am very sad and surprised to see such buggy software from Introversion.---Update: Playing the game again in the yard. The game crashed with fatal error 10, claiming there would be log in my home directory called "blackbox.txt" -- there is no such file. This just makes me even more irritated with Introversion.
This game can best be described as an action RTS.There is a lot of good old-fashioned virus killing action, but to really perform well at the game one needs to pay attention to how one attacks a group of viruses, the virus "type" and even try to maximized the number of Darwinians "saved." Far more cerebrel than your normal RTS or action game, with freshingly colorful graphics and enriching environments.Controls do take a little getting used to, and the tutorial is more of a tutorial for the story and not the game mechanics. Stiff-at-first controls and slightly non-intuitive layout aside, this is a great game that is easy to lose hours to.
Don't expect the traditional game with this one. It has virtually no AI, most units are controlled indirectly and the graphics are minimalistic. But it has a wonderful story, great mechanics and excellent music. I really hope they make more of this kind.If you enjoyed this, I absolutely recommend Multiwinia as well.