A motley crew (of autonomous programs), a
peaceful (if perhaps mysterious) mission, and no enemy vessels for lightyears around—what could possibly go wrong? Just
about everything, as it turns out. And after a strange midflight disaster knocks out most of the ship's subsystems
(sabotage, perhaps?), you'll have to guide Mezure—the plucky new administrator process—and the rest of the crew to
repair the damage. But beware—not all is as it seems aboard the H.L.S. System.
System Syzygy is a story and a puzzle game, in the style of Cliff Johnson's classic Macintosh games "The Fool's Errand" and "3 in Three," and of Andrew Plotkin's "System's Twilight." As you move through the game, solving a variety of different kinds of puzzles, the game tells the story a piece at a time. By the end of the game, all the different puzzles and pieces of the story come together into a single metapuzzle.