Doodle Defense is a Tower Defense game that can be enjoyed by both casual and hardcore gamers. The game offers enjoyable and colorful game play with a challenging, but fun experience.
Check out the ad free version! Just search for Doodle Defense without LITE in the title and you can have an ad free experience and support the developer. Both THIS and THAT version are the same except for the ads! So don't think one has more features, it's just a matter of supporting the developer. But don't worry about me, I'm just happy to have someone playing and hopefully having fun!
-40 Campaign levels
-11 Freeplay levels
-6 types of enemies
-5 different Towers, 3 different Elements, and 3 Upgrades per built tower
-Creative maps and design
-Stat tracking for each game played
-Custom path creation
-Aside from bug fixes, this game is complete and being left. I may do a 'cross-platform' version, but that will not add new features. Bug fixes are still update worthy (hopefully none exist)
5 Types of towers:
-Arrow : Single target, attacks ground and air units
-Cannon : Single target splash damage, attacks ground units only
-Splash : Area of Effect (AoE) attack in radius around tower, attacks ground units only
-Air : Single target shot that splits into two new projectiles, attacks air units only
-Wall : Cheap tower for creating a path for creeps
3 Tower Elements:
-Ice : Slow attack, long range, costly, applies slow to enemies
-Fire : Fast attack, short range, expensive, applies burn to enemies
-Normal : Average stats across the board, cheap
6 Types of Towers:
-Normal : Basic creep that progresses slowly ahead with an average health
-Armored : High health point creep that can take a beating, but is also very slow
-Speed : Fastest creep in the game, but also one of the weakest
-Flying : This creep will bypass your ground defenses and walls by flying from start to finish
-Dividing : This creep will separate and split into smaller creeps until it is killed a total of 7 times
-Parachute : You thought the Flying creep was bad? This creep flies and upon death drops a Normal enemy
Get five stars by skipping waves as quickly as realistically possible for each map, skip the time between each wave,
and don't lose lives! The bonus from time and lives is what makes the difference!
Thanks for all the downloads! I am now done developing for it with the release of V1.2 to pursue other games. I WILL still keep track of bugs and fixes if need be. I take pride in extensively testing my games/products to ensure they work. But there are still crazy/rare cases where things blow up.
Ads have been added to the LITE version.
-Added global highscores.
-Updated levels 2-3
-Added 2 levels
-Massive optimization fix. Should run MUCH better. Bug fixes.
-Fixed full screen resolutions
-Removed ads, added small price tag
-20 new levels
-Multiple path, multiple end support/levels
-Made game full screen now. This fixed issues for different device resolutions
-Added 'Doodle Dictionary' that describes all towers/enemies in simple bars
-Added Level Preview window before playing a level rather than immediately starting
-General difficulty adjustments
-General bug fixes
-Art to indicate starts and ends (matching)
-Fixed star levels being incorrect for new levels
-Balanced difficulty a little more to be easier
-Added Index with values/bars to explain enemies
-Added title animation. Just an aesthetic change for interest
-Fixed minor Credit Screen bug
-Fixed issue with game crashing upon load with certain device regions
-Added a skip button to tutorial
-Fixed minor bugs