The “Flying Tetrix” game allows developing fast logical thinking,
patience, spatial awareness and reaction time. Flying elements need to be caught, rotated and
moved into a place where they can be inserted. The goal of the game is to fill layers of elements.
As each filled layer disappears points are added to your score. Each level of the game has a certain
depth of layers. If the layer required is more than the level depth then this game is over. The purpose
of the game is to accumulate the greatest number of points.