Easy to pick up and very simple to learn, but hard to master. Great game to pass the time.
Addicting and chill game
I love that this game needs no tutorial. You learn as you go and by following the goals. It's fun, simple and relaxing.
Good but underdeveloped.
Let me start by saying the game has charm. It's got a cool graphical style and who doesn't love collecting shiny objects for points? The problem is it's more like a tech demo of a game concept than an actual game. You jump from planet to planet by tapping. You can't control the power of the jump and there are no cool gravity physics or interesting effects that play off the space theme. Basically there is no challenge or diversity after you spend 5 minutes on the game. There are a few upgrades which cost far too much and have little to no effect on the gameplay. Overall it's a cool concept that's just not developed or interesting enough to play for more than a few minutes.
Simple time killer
This game is entertaining for the first few minutes, but it gets boring pretty quickly. It seems like there is potential for a more interesting game but all it turned out to be is a time killer. The effects of the power ups and upgrades are almost indiscernible, the score multiplier tops out at 3x, which you can easily reach with just 5 to 10 jumps, and the difficulty curve is practically flat, so you can play for a long time without ever facing much challenge or variety. As you go on, a couple of gimmicks are introduced--backwards-spinning planets and fireballs. The first has no real impact on the game, but does give it a little variety, while the latter adds some challenge, especially as things begin to speed up. The graphics are nicely done and definitely give the game some character, but it doesn't make up for the lacking gameplay.
I can not put it down
Fun game Really I play it very often and unaware of time passing