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Mini Gal4Xy

Publisher: Jerome Bodin
Price: 1.99 USD
Rating:
Compatibility: iPhone & iPad

App Rank History

Check out the download rank history for Mini Gal4Xy in United States.

Rank History shows how popular Mini Gal4Xy is in the iOS, and how that’s changed over time. You can track the performance of Mini Gal4Xy every hour of every day across different countries, categories and devices.

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App Description

*Warning: the game will work on iPhone 5C and iPad Pro / 4 (and above). Other devices are not supported*

Mini Gal4Xy is a light strategy game set in space. We took all the parts of the '4X' genre that we love, then tried to make them more accessible. It's easy to use, open to everyone, but will also scratch that itch for 4X fans.

Mini-eXplore

A new galaxy is procedurally generated every time you start a game
Set your foot on more than 30 different kinds of planets
Customize your galaxy generation

Mini-eXpand

A synthetic and simple set of 3 different resources: Population, Science and Material
Use your Population to colonize new worlds and improve existing ones
Use your Material to build new ships and customize them
Use your Science to discovers some of the 38 available Technologies

Mini-eXploit

A simple 'slot system' allows you slightly customize your planetary incomes
Build new constructions to improve your planets
You can trade your extra resources for the one you're missing

Mini-eXterminate

Simple tactical battle system, with 3 phases
Customize your ships to adapt to the enemy
Fight one of the 4 enemy factions

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App Reviews and Ratings

Find out what users think of Mini Gal4Xy by reading the reviews and checking the rating.

3.8

11 ratings

Has promise, but sure needs work

Very fun simple little galactic 4x. Nice array of technologies and upgrades. Races vary, but not widely. Relatively simple to pick up.The problems:-arbitrary 20/25 turn limit to the game. Why was this added? This adds nothing. You can’t finish a game in that amount of time. Frustrating. - in game costs are waaaay to high. To feet higher scores you need to colonize planets. The population costs increase with every planet you colonize, but your population growth rarely increases along the same rate. With only 25 turns until the game simply ends, this becomes a random chance of winning; if you get good planets with huge resources bonuses, you win, otherwise, you lose.-combat with the AI is broken. The first game after the tutorial, you CAN’T harm the enemy. You can build 4 ships, each vastly strong then the enemies sole ship, and you will lose. One game, the ai was able to find my home planet and occupy it while I was barely able to build a single ship. My one ship, though numerically equal to the enemy, was obliterated, and the AI proceeded to kill me. This was turn 6. It was at this point I quit. That is simply silly. TLDR: the game has promise and could be great, but it current has a few BLARING flaws that make it almost unplayable. To the devs: I really want to like this game, but pleeeeease get rid of the absurd turn limit; that really kills the game.

Jul 26, 2020

Has promise, but sure needs work

Very fun simple little galactic 4x. Nice array of technologies and upgrades. Races vary, but not widely. Relatively simple to pick up.The problems:-arbitrary 20/25 turn limit to the game. Why was this added? This adds nothing. You can’t finish a game in that amount of time. Frustrating. - in game costs are waaaay too high. To get higher scores you need, essentially, to colonize planets. The population costs increase with every planet you colonize, but your population growth rarely increases along the same rate. With only 25 turns until the game simply ends, this becomes a random chance of winning; if you get good planets with huge resources bonuses, you win, otherwise, you lose; the VAST majority of games will not yield a start good enough for a win. -combat with the AI is broken. The first game after the tutorial, you CAN NOT harm the enemy. You can build 4 ships, each vastly strong than the enemies’ sole ship, and you will still lose. One game, the ai was able to find my home planet and occupy it while I was barely able to build a single ship - space bandits setting. My one ship, though numerically equal to the enemy, was obliterated, and the AI proceeded to kill me. This was turn 6. It was at this point I quit. That is simply sill, and utterly killed any enjoyment I had. TLDR: the game has promise and could be great, but it current has a few BLARING flaws that make it almost unplayable. To the devs: I really want to like this game, but pleeeeease get rid of the absurd turn limit; that really kills the game. It’s pretty clear you did not have a lot of play testers.

Jul 29, 2020

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