Sculpt, paint and create in 3D
sculpt, 3d, paint
- Sculpting tools
Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
Need hard lines? you will also find some lasso/line/curve cutting tools.
- Stroke customization
Falloff, alphas, pencil pressure and other stroke parameters can be customized.
- Painting tools
Vertex painting with color, roughness and metalness.
You can easily manage all your material presets as well.
Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.
- Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible workflow.
- Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.
- Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers, as they will be automatically updated!
- Primitive shape
Cylinder, torus, triplanar voxel and other primitives can be used to quickly start new shape from scratch.
- PBR rendering
Beautiful PBR rendering by default, you can upload your HDRI environment.
You can always switch to matcap for a more standard shading for sculpting purposes.
Save and open glTF, OBJ and STL files.
Layers and PBR painting are only kept through GLTF files.
Easy-to-use interface, designed for mobile experience.
There is also a lot of customization possible!
OMG WORTH EVERY PENNY!!!
Oct 09, 2020
This app is great! It has almost all the core features I love using in ZBrush with really nice responsiveness (I’m on the Gen 1 iPad Pro, even). It has a clean UI/UX that gets out of your way but is there when you look for it (no small feat!) The pro features like the ability to remesh/dynamesh and the masking (including tapping off the mask to invert) are really great if you are familiar with ZBrush. Having animatable layers was kind of mind-blowing as I didn’t expect that feature to be in an iOS app.I have tried some of the other sculpting programs, but they always had some strange quirks that made them feel slightly less than professional. In contrast, I can easily see myself using this to sculpt a base mesh as a starting point, then finishing it up in ZBrush.The fact that it gives you OBJ and STL export as part of the purchase makes it worth the price.There are a couple of features that would be nice to have, like:- Boolean subtraction of layers (for example, to make the mouth areas). Maybe I’ve missed this because I am new to the app, as there does seem to be a merge layers.- Grouping of masks/selections to use them later (poly groups in ZBrush parlance)-FBX export (not necessary since there is OBJ, but nice! :) )Overall, bravo to the developer! I am looking forward to seem what other updates come down the line. Thanks for a great app!
Oct 05, 2020
BEST 3D Sculpting app on tablet devices ever. It can perform amazing sculptures and it is very similar to Zbrush but simple.So while you succeded to make an app with these features and compatible with ipad devices and do not need PC to work while it deals with complicated geometries and its tiny subdivisions, my question is why don’t you try to improve the app with more complicated features that give better results in modeling, texturing, materials, brushes ... etc, because it seems that new ipad pro can handle these features if it was added.Me my self I hope in the future you incorporate the following features:1- Zshpere similar tool that present on Zbrush, because it make modeling charaters more easy and fast.2- Rigging, so we can move some parts easily without deforming the geometry.3- Adding layers to the painting tool, so we can draw more realistic textures easily.4- Improve the boolean tool on the app.5- I cant easily create some sort of geometrical objects and deal with their surfaces easily,so I use Shapr3d app to create these primitive objects and transform the geometry to Nomad.I dont know if it is possible to incorporate features that modify edges, vetices and faces like extrude, add surfaces or edges, cutting surfaces .. etc, so that it will involve maya and zbrush featurs in one app.6- I hope that you incorporate rendering tool with more advanced lighting and materials so I can render my final scene after adding lights and materials with more realistic rendering results like shadows and reflections.7- Add animation tools and slide bar so we can create animated scenes.8- Add timelapse video feature that present on Procreate app.The app now is about 40MBIt should be more than 100 MB if you add more features, our devices can handle these apps now.
Oct 06, 2020
The program just feels better to work in and the the app makes polygon rain. If you couldn’t get the detail you wanted in forger this is a good place to be.One request thought can you add a rigging system not for animation just for posing characters. In forger they have rough work around but it would be nice if you could 1 up them again
Oct 08, 2020
For some reason I’m having issues with the symmetry as I’m sculpting. Every now and then the symmetry will just completely turn off...Even though the symmetry button is highlighted/turned on
Oct 18, 2020