A Fun Adventure With A Few Issues
I'm a fan of this modern resurgence in reader-directed adventures with different results depending on your actions, and super-powered fiction. This book was, therefor, right up my alley. I liked the premise, even if in general the whole reality-tv commentary or framing device is getting a little old, as well as the story. Nothing especially powerful or deep, but it's got a point and lets you feel like you're directing the flow most of the time.My only real issues with the adventure are as follows:1) Your "strategy" is too highly subjective and obscured, while the more general stats (like Fame/Justice) are only a little better. Over the course of the book I was pretty sure I figured out what the "Hero" path was, and having three little check-in points where you are given a general idea of where you stand was nice, but on more than one occasion I was given to believe that I was "all over the place" even when I felt my choices were perfectly consistent… and a few times the balance of my stats changed in ways that made no sense to me. It doesn't kill the experience, but it can be frustrating.2) The total character reversals for at least two characters who carried over from the previous work really struck me as bizarre (one more than the other), and if there's not some sort of rather good in-story explanation forthcoming in the final book I will be sorely disappointed. Having a 95% and 87% in a relationship with certain characters makes them suddenly treating you like a misbehaving child or ignorant jerk based on actions you MIGHT take can sorta pull you out of the story.Still, overall I had fun and it kept me hooked.