Beautiful Paintings and Good Voice Acting
I discovered this game by random chance and was pleasantly surprised. I didn’t know anything about the story at all going into it. The illustrations are the real star of the show here, absolutely gorgeous digital paintings. The animation is largely 2D graphics as well which is a wonderful change of pace if you’ve played a lot of 3d games. The scenes are broken up into different planes which move independently on pans and various elements inside are animated. It’s a really nice look. There are narrative segments which switch to a different art style, which I didn’t care for, but it’s not too bad. Although I had trouble getting into the story at first I do like the fact that the game takes itself seriously and that there’s really no humor, no “winking" to the player and no breaking of the fourth wall. I had the same problems I have when playing any adventure game, but the puzzles don’t usually have solutions that make no logical sense. Well, logical within a fantasy universe that is. However, the game does feature the Wilhelm Scream not once, but twice. I think this is unforgivable. I wish people would stop using that sound entirely, it’s not funny or clever and only serves to take you out of the story. I would have rated the game 5 stars but the use of Wilhelm takes one off. The only other problem is that by default "HD video” is disabled and I made the mistake of not checking the settings before I played. Consequently, the video cutscenes looked absolutely horrible. Make sure that HD video is turned on. The video parts are very few throughout the game, however. The voice acting is very good and as I said, it’s all played straight with no sarcasm. One thing I found odd with this game is that there seemed there was no way to fail. You either figured out the puzzle or you got stuck indefinitely. It’s been awhile since I’ve played an adventure game of this type, so maybe that’s how they all are, but I thought it was strange. There are times in the game where doing something foolish would indeed have gotten the character killed, but it just never happens. So the game is extremely linear in that regard. Chains of Satinav was a great game and I’d definitely recommend it. At the price you can’t go wrong. I will be checking out other games in this series or from this publisher for sure.
Nearly Six Gigs & Very Disappointed
After waiting on a VERY LOOOONNNGGGG download, I was eagerly looking forward to immersing myself in what I hoped would be a long & involved adventure. I was disabused of that hope in less than 5 minutes:The game took forever to launch. When it DID finally come up, the sound was permanently set on staccato -- every syllable, note or sound was broken up, staticky and incredibly annoying. The visuals were just as problematic -- every little move was jerky & very slow...I decided to try closing everything else on my Mac to see if it cleared things up, but that very act ruined everything to the point of FUBAR: I was able to close the window to access my other applications, but when I came back to the barely-started game, I couldn't bring up the game window -- all I had left was the few choices in the menubar, but the game would not respond or show the window...So, in a final bid to regain control, I did a complete shutdown & tried to launch again to the same menubar sans window problem. I tried to clear my RAM, reload the file, etc... BUT nothing...So, I'm contacting Apple for a refund.I will say this, it still looks like an intriguing game (and most of the other reviewers would agree). I'm hoping the problem was with me trying to play the game on my 3y.o. MacBook Air 2.1 (2.13gHz, running Mavericks). I may try it again sometime in the future AFTER I buy a new Mac, which may not be for another year or two at most. So, I would recommend not trying this game out UNLESS your Mac is more recent than mine.
Everything I was hoping for and more
This and its sequel (Memoria) are both solid. Beautifully told and beautifully illustrated, I highly recommend them if you like adventure games.For the most part, the puzzles make sense. There are a few places where I did not realize that certain items could be combined with others, but there were never any cat hair moustache moments. After the fact, each solution seemed reasonable. I also like the inclusion of simple hedge magic into the mix.It's also quite a bit longer than I was expecting… just when I thought the story was ending, a new chapter opened.
Very Good Adventure
I played this game to the finish on a Macbook Retina with no problems. The graphics are good but not as good as the later game "Night of the Rabbit" by the same developer. The story is interesting and the puzzles are part of the story that progressess you through the game. Over all very good game, however, to me, "Night of the Rabbit" was better.
Beautiful, fun, and sometimes hard point and click adventure
This is a beautifully illustrated game, and has a good, engaging plot. If you like story based games, you will love this. The game is set in a somewhat familiar medieval setting, but it's not a typical "elves/dwarves/goblins" tolkien-like universe. The hero of the story is "Geron", who is the subject of a rather unfortunate prophecy that leaves him basically an outcast in his society. He joins up with a faery girl named Nuri, and they set off together to write the wrongs, etc. The game has a lot of humor mixed in, but it's not a comic game - there are deaths, and heartache, etc. The puzzles in the game range from easy to hard, getting harder as the game goes along. (don't forget to right click to "look" at things in addition to just left-clicking to activate them). I played all the way through to the end, and it was somewhere between 15-20 hours of solid game play. Recommended if you like old style adventures such as the "Kings Quest" series. I enjoyed the game much more than I thought I would.