The project Learning games for Dyslexic young adults is co funded by the Erasmus+ Programme of the European
The aim of the project is the provision of a range of mobile highly motivating and stimulating learning games for a carefully selected range of skills known to be important for young dyslexic adults.
A dyslexic person needs to train his or her perception skills on a regular base, otherwise all inclusive education measures, for example, in VET, higher education or adult continuing training, may fail. Such training is a prerequisite for phonological and orthographic processing. Inclusive learning requires accessibility of individual learning resources (for example, digital learning tools tailored to general or specific learning needs) to learn in a variety of ways that compensates deficiencies. Interactive exercises can help dyslexic persons to train specific skills. Such exercises are available, but the majority of them are focused on children and do not usually address specific problems. Not surprisingly, young dyslexic adults do not like these exercises due to their childish nature or because they are seen as irrelevant. Therefore, there is a need for training tools that consider and address the preferences of young dyslexic adults from the age of 16 onwards. And usually such training has to take place in the afternoon or evening (outside of formal education institutions) and has to be provided by teachers/trainers specialised on dyslexia.