Sneak and evade in real art museums. The
clock is ticking and time is money. Protect art, by exposing the museum's vulnerabilities. Lead your operative and sneak
In Art Heist, you're part of a white-hat contract team that can steal just about anything. Guide your operative on the scene to avoid detection and hazards. Use the blueprints of real museums to show how you'd sneak your operative in and out. But remember, the clock is ticking and time is money.
Game levels are designed around the original blueprints and floor plans of real-life museums. Players can tour large and small gallery architecture from the Gibbes Museum, Elmhurst Art Museum, Cleveland Museum of Art, Yale British Arts Museum, American Art Museum and more.
As the tactical guide, you tell the on-site operative where to go remotely. Guide them through spaces created by Mies van der Rohe, Renzo Piano, Louis I. Kahn and more.
*25 levels based on famous museums around the world
*3D Red/Blue graphics
*Fast action puzzles
*Dynamic system has you timing guard shifts and sneaking between patrols
*Original Jazz Soundtrack and sound effects
*Packed with more than 75 fun facts and jokes about art and architecture
*Original music and handcrafted audio for an ambient and immersive experience (headphones recommended!)
*Stylish, original gameplay blends classic caper films with complex puzzles
The latest game from Critical Gameplay, the maker of the awarded Penguin Roll, Big Huggin’, Black Like Me and other games.
|Art Heist, White Hat|